Monday, March 26, 2012

Short video

So here it is, some moving pictures. It's not as much as I actually intended to show you, but I just didn't find the time for more. The video shows some of the blood effects I've been recently working on. As you can see the specular lighting still needs some work, but I'm quite happy with the blood running down the wall.
As a little extra you may watch another stickman being crushed by a giant letter.
Sorry for the bad video quality and stuttering, this is due to the capturing.

Wednesday, March 14, 2012

Ingame screenshot

So here's an ingame screenshot from our first level:



Feel free to comment and stay tuned; an ingame video is on the way.

Monday, March 12, 2012

The art

Well at least it's not ASCII art. Here's a little concept, just for you to get an idea of how our game will look like.


Ingame screens are most likely to follow the next few days...

May I introduce you?

This is a blog about a game called G.R.E.Y., which is currently under development by us: A small team consisting of two game-engineering students.

So what is G.R.E.Y.?
First of all; it's black and white.
Secondly; it may be a bit brutal.
That's pretty much it. You'll take over the role of a sniper, plan your assassinations, find your targets and finally eliminate them.

So in future, you'll find all news of this game such as videos, concept arts, screenshots and release dates here on this blog.

Have fun!